B4X FEED Inconvenience with deleting Tiled bodies

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درباره موضوع در تاریخ, در دسته b4xfeed ایجاد شده و آغاز کننده آن practicalsoftمی باشد و موضوع آن: Inconvenience with deleting Tiled bodies است. این موضوع تا کنون 35 بازدید کننده و, 0 پاسخ داشته و 0 بار پسندیده شده...
نام دسته b4xfeed
نام موضوع Inconvenience with deleting Tiled bodies
آغاز کننده موضوع practicalsoft
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آخرین ارسال توسط PracticalSoft
Jun 6, 2020
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This is a follow up request for :

Erel, I hadn't been able to answer the last question you asked me in the related post, since due to a matter of time I couldn't advance as long as I wanted with all the pending issues in my app.

Answering the questions, I am trying to delete the bodies with bw.Delete(bw.X2.gs) but it doesn't happen, I even set a body time to live with bw.TimeToLiveMs=1 , but it doesn't.

I am getting the bodies of the Sub World_BeginContact, bodies.OtherBody.

In the example you provided I see that from Tiled the life time is configured and for this reason I suppose that it does not cause a problem, but I think that with a command from B4X it should respond in the same way.

 

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