- Jun 6, 2020
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This library provides a dedicated drawing surface embedded inside a view, which benefits from the hardware acceleration. With it, you get the speed of OpenGL for 2D without the complexity.
It includes many Canvas methods (with anti-aliasing, matrix and camera) and a few useful methods for Bitmaps and Drawables (AlterColors, Crop, LoadNinePatch, ReduceColors, SetDensity, etc.). You can import the Matrix, Camera, Paint and Path objects from another library (if they are not wrapped).
You can use it to make games:
It includes a tool (TextFactory) to do nice titles (that you can export to a bitmap):
It supports Porter-Duff modes, color filters and texture blending (the processing time is very fast):
The archive includes four benchmarks:
Because of my lack of (free) time, don't expect answers from me about this library if you're not one of my donors.
It includes many Canvas methods (with anti-aliasing, matrix and camera) and a few useful methods for Bitmaps and Drawables (AlterColors, Crop, LoadNinePatch, ReduceColors, SetDensity, etc.). You can import the Matrix, Camera, Paint and Path objects from another library (if they are not wrapped).
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برای دیدن تصاویر باید ثبت نام کنید
You can use it to make games:
برای دیدن تصاویر باید ثبت نام کنید
برای دیدن تصاویر باید ثبت نام کنید
It includes a tool (TextFactory) to do nice titles (that you can export to a bitmap):
برای دیدن تصاویر باید ثبت نام کنید
It supports Porter-Duff modes, color filters and texture blending (the processing time is very fast):
برای دیدن تصاویر باید ثبت نام کنید
The archive includes four benchmarks:
برای دیدن تصاویر باید ثبت نام کنید
Because of my lack of (free) time, don't expect answers from me about this library if you're not one of my donors.
برای دیدن لینک ها باید ثبت نام کنید
برای دیدن لینک ها باید ثبت نام کنید
برای دیدن لینک ها باید ثبت نام کنید