- Jun 6, 2020
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Is there something similar to LibGDX for iOS?
I'm currently developing an app for Android now, where I will partly rely on LibGDX, and I'm now thinking what to do if I want to go iOS later.
I do love libGDX but I don't use much of the functionalities I just use it to get FBO's, Matrix and a Viewport and some the usual control that you would want out of 2D textures. No high level actors, scenes or 3d features needed. In other words I just use it as a way to help me handle opengl.
What can give me the same experience in performance on iOS? Any suggestions? TIA!
I'm currently developing an app for Android now, where I will partly rely on LibGDX, and I'm now thinking what to do if I want to go iOS later.
I do love libGDX but I don't use much of the functionalities I just use it to get FBO's, Matrix and a Viewport and some the usual control that you would want out of 2D textures. No high level actors, scenes or 3d features needed. In other words I just use it as a way to help me handle opengl.
What can give me the same experience in performance on iOS? Any suggestions? TIA!
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