- Jun 6, 2020
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The iStore library allows you to use the store In-App Purchases features inside your app.
You can let the user purchase digital products from inside your app.
(Unsurprisingly) the configuration required is a bit tedious.
In order to test this feature (and later release it) you need to create an app in iTunes Connect and create one or more in-app products. You don't need to actually upload the app binary file however you do need to fill all the fields and prepare the app. Later you can change them as needed.
After you've created an app placeholder in iTunes you need to carefully follow these instructions:
The main steps:
You can let the user purchase digital products from inside your app.
(Unsurprisingly) the configuration required is a bit tedious.
In order to test this feature (and later release it) you need to create an app in iTunes Connect and create one or more in-app products. You don't need to actually upload the app binary file however you do need to fill all the fields and prepare the app. Later you can change them as needed.
After you've created an app placeholder in iTunes you need to carefully follow these instructions:
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The main steps:
- iOS Paid Applications contract should appear under "contracts in effect".
- You need to create an explicit App Id (without wildcards) and download a new provision file.
You can use #ProvisionFile to tell the IDE which provision file should be used. - Create a test account as...
برای دیدن لینک ها باید ثبت نام کنید
برای دیدن لینک ها باید ثبت نام کنید